import {AngleMeasurementsControl} from '@xeokit/xeokit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js'
AngleMeasurementsControl
Extends:
Direct Subclass:
Creates AngleMeasurements in an AngleMeasurementsPlugin from user input.
Member Summary
Public Members | ||
public get abstract |
Gets if this AngleMeasurementsControl is currently active, where it is responding to input. |
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public get abstract |
Gets the AngleMeasurement under construction by this AngleMeasurementsControl, if any. |
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public set |
Sets whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsControl. |
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public get |
Gets whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsControl. |
Method Summary
Public Methods | ||
public abstract |
activate() Activates this AngleMeasurementsMouseControl, ready to respond to input. |
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public abstract |
Deactivates this AngleMeasurementsControl, making it unresponsive to input. |
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public abstract |
destroy() Destroys this AngleMeasurementsMouseControl. |
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public abstract |
reset() Resets this AngleMeasurementsControl. |
Inherited Summary
From class Component | ||
public get |
The Component that owns the lifecycle of this Component, if any. |
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public |
True as soon as this Component has been destroyed |
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public |
ID of this Component, unique within the Scene. |
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public |
meta: * Arbitrary, user-defined metadata on this component. |
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public |
The parent Scene that contains this Component. |
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public |
The viewer that contains this Scene. |
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public |
clear() Destroys all Components that are owned by this. |
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public |
destroy() Destroys this component. |
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public |
Logs an error for this component to the JavaScript console. |
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public |
Fires an event on this component. |
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public |
Returns true if there are any subscribers to the given event on this component. |
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public |
Tests if this component is of the given type, or is a subclass of the given type. |
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public |
Logs a console debugging message for this component. |
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public |
Cancels an event subscription that was previously made with Component#on or Component#once. |
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public |
Subscribes to an event on this component. |
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public |
Subscribes to the next occurrence of the given event, then un-subscribes as soon as the event is subIdd. |
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public |
scheduleTask(task: *) Schedule a task to perform on the next browser interval |
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public |
Logs a warning for this component to the JavaScript console. |
Public Members
public get abstract active: boolean source
Gets if this AngleMeasurementsControl is currently active, where it is responding to input.
public get abstract currentMeasurement: null | AngleMeasurement: * source
Gets the AngleMeasurement under construction by this AngleMeasurementsControl, if any.
public set snapping(snapping: boolean) source
Sets whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsControl.
This is true
by default.
Internally, this deactivates then activates the AngleMeasurementsControl when changed, which means that it will destroy any AngleMeasurements currently under construction, and incurs some overhead, since it unbinds and rebinds various input handlers.
Public Methods
public abstract activate() source
Activates this AngleMeasurementsMouseControl, ready to respond to input.
public abstract deactivate() source
Deactivates this AngleMeasurementsControl, making it unresponsive to input.
Destroys any AngleMeasurement under construction by this AngleMeasurementsControl.
public abstract destroy() source
Destroys this AngleMeasurementsMouseControl.
Destroys any AngleMeasurement under construction by this AngleMeasurementsControl.
Override:
Component#destroypublic abstract reset() source
Resets this AngleMeasurementsControl.
Destroys any AngleMeasurement under construction by this AngleMeasurementsControl.
Does nothing if the AngleMeasurementsControl is not active.