import {AngleMeasurementsTouchControl} from '@xeokit/xeokit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsTouchControl.js'
AngleMeasurementsTouchControl
Extends:
Creates AngleMeasurements from touch input.
See AngleMeasurementsPlugin for more info.
Constructor Summary
Public Constructor | ||
public |
Creates a AngleMeasurementsTouchControl bound to the given AngleMeasurementsPlugin. |
Member Summary
Public Members | ||
public get |
Gets if this AngleMeasurementsTouchControl is currently active, where it is responding to input. |
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public |
The AngleMeasurementsPlugin that owns this AngleMeasurementsTouchControl. |
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public get |
Gets the AngleMeasurement under construction by this AngleMeasurementsTouchControl, if any. |
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public |
markerDiv: * |
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public |
The AngleMeasurementsPlugin that owns this AngleMeasurementsTouchControl. |
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public |
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public |
pointerLens: * |
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public set |
Sets whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsMouseControl. |
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public get |
Gets whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsMouseControl. |
Method Summary
Public Methods | ||
public |
activate() Activates this AngleMeasurementsTouchControl, ready to respond to input. |
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public |
Deactivates this AngleMeasurementsTouchControl, making it unresponsive to input. |
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public |
destroy() Destroys this AngleMeasurementsTouchControl. |
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public |
reset() Resets this AngleMeasurementsTouchControl. |
Inherited Summary
From class Component | ||
public get |
The Component that owns the lifecycle of this Component, if any. |
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public |
True as soon as this Component has been destroyed |
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public |
ID of this Component, unique within the Scene. |
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public |
meta: * Arbitrary, user-defined metadata on this component. |
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public |
The parent Scene that contains this Component. |
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public |
The viewer that contains this Scene. |
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public |
clear() Destroys all Components that are owned by this. |
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public |
destroy() Destroys this component. |
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public |
Logs an error for this component to the JavaScript console. |
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public |
Fires an event on this component. |
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public |
Returns true if there are any subscribers to the given event on this component. |
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public |
Tests if this component is of the given type, or is a subclass of the given type. |
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public |
Logs a console debugging message for this component. |
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public |
Cancels an event subscription that was previously made with Component#on or Component#once. |
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public |
Subscribes to an event on this component. |
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public |
Subscribes to the next occurrence of the given event, then un-subscribes as soon as the event is subIdd. |
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public |
scheduleTask(task: *) Schedule a task to perform on the next browser interval |
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public |
Logs a warning for this component to the JavaScript console. |
From class AngleMeasurementsControl | ||
public get abstract |
Gets if this AngleMeasurementsControl is currently active, where it is responding to input. |
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public get abstract |
Gets the AngleMeasurement under construction by this AngleMeasurementsControl, if any. |
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public get |
Gets whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsControl. |
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public set |
Sets whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsControl. |
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public abstract |
activate() Activates this AngleMeasurementsMouseControl, ready to respond to input. |
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public abstract |
Deactivates this AngleMeasurementsControl, making it unresponsive to input. |
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public abstract |
destroy() Destroys this AngleMeasurementsMouseControl. |
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public abstract |
reset() Resets this AngleMeasurementsControl. |
Public Constructors
public constructor() source
Creates a AngleMeasurementsTouchControl bound to the given AngleMeasurementsPlugin.
Override:
Component#constructorPublic Members
public get active: Boolean: * source
Gets if this AngleMeasurementsTouchControl is currently active, where it is responding to input.
Override:
AngleMeasurementsControl#activepublic angleMeasurementsPlugin: AngleMeasurementsPlugin source
The AngleMeasurementsPlugin that owns this AngleMeasurementsTouchControl.
public get currentMeasurement: null | AngleMeasurement: * source
Gets the AngleMeasurement under construction by this AngleMeasurementsTouchControl, if any.
public markerDiv: * source
public plugin: AngleMeasurementsPlugin source
The AngleMeasurementsPlugin that owns this AngleMeasurementsTouchControl.
public pointerCircle: * source
public pointerLens: * source
public set snapping(snapping: boolean) source
Sets whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsMouseControl.
This is true
by default.
Override:
AngleMeasurementsControl#snappingpublic get snapping: boolean: * source
Gets whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsMouseControl.
This is true
by default.
Override:
AngleMeasurementsControl#snappingReturn:
boolean | Whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsMouseControl. |
Public Methods
public activate() source
Activates this AngleMeasurementsTouchControl, ready to respond to input.
Override:
AngleMeasurementsControl#activatepublic deactivate() source
Deactivates this AngleMeasurementsTouchControl, making it unresponsive to input.
Destroys any AngleMeasurement under construction.
Override:
AngleMeasurementsControl#deactivatepublic destroy() source
Destroys this AngleMeasurementsTouchControl.
Override:
AngleMeasurementsControl#destroypublic reset() source
Resets this AngleMeasurementsTouchControl.
Destroys any AngleMeasurement under construction.
Does nothing if the AngleMeasurementsTouchControl is not active.