import {Perspective} from '@xeokit/xeokit-sdk/src/viewer/scene/camera/Perspective.js'
Perspective
Extends:
Defines its Camera's perspective projection using a field-of-view angle.
- Located at Camera#perspective.
- Implicitly sets the left, right, top, bottom frustum planes using Perspective#fov.
- Perspective#near and Perspective#far specify the distances to the WebGL clipping planes.
Member Summary
Public Members | ||
public |
The Camera this Perspective belongs to. |
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public set |
Sets the position of this Perspective's far plane on the positive View-space Z-axis. Fires a "far" event on change. Default value is |
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public get |
Gets the position of this Perspective's far plane on the positive View-space Z-axis. Default value is |
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public set |
Sets the Perspective's field-of-view angle (FOV). Fires an "fov" event on change. Default value is |
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public get |
Gets the Perspective's field-of-view angle (FOV). Default value is |
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public set |
Sets the Perspective's FOV axis. Options are Fires an "fovAxis" event on change. Default value |
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public get |
Gets the Perspective's FOV axis. Options are Fires an "fovAxis" event on change. Default value is |
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public get |
inverseMatrix: Number[]: * Gets the inverse of Perspective#matrix. |
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public get |
Gets the Perspective's projection transform matrix. Fires a "matrix" event on change. Default value is |
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public set |
Sets the position of the Perspective's near plane on the positive View-space Z-axis. Fires a "near" event on change. Default value is |
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public get |
near: *: * Gets the position of the Perspective's near plane on the positive View-space Z-axis. Fires an "emits" emits on change. Default value is |
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public get |
transposedMatrix: Number[]: * Gets the transpose of Perspective#matrix. |
Method Summary
Public Methods | ||
public |
unproject(canvasPos: Number[], screenZ: Number, screenPos: Number[], viewPos: Number[], worldPos: Number[]): * Un-projects the given Canvas-space coordinates and Screen-space depth, using this Perspective projection. |
Inherited Summary
From class Component | ||
public get |
The Component that owns the lifecycle of this Component, if any. |
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public |
True as soon as this Component has been destroyed |
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public |
ID of this Component, unique within the Scene. |
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meta: * Arbitrary, user-defined metadata on this component. |
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The parent Scene that contains this Component. |
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public |
The viewer that contains this Scene. |
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clear() Destroys all Components that are owned by this. |
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destroy() Destroys this component. |
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Logs an error for this component to the JavaScript console. |
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Fires an event on this component. |
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Returns true if there are any subscribers to the given event on this component. |
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Tests if this component is of the given type, or is a subclass of the given type. |
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Logs a console debugging message for this component. |
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Cancels an event subscription that was previously made with Component#on or Component#once. |
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Subscribes to an event on this component. |
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Subscribes to the next occurrence of the given event, then un-subscribes as soon as the event is subIdd. |
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scheduleTask(task: *) Schedule a task to perform on the next browser interval |
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Logs a warning for this component to the JavaScript console. |
Public Members
public camera: Camera source
The Camera this Perspective belongs to.
Properties:
Name | Type | Attribute | Description |
camera | * |
public set far(value: Number) source
Sets the position of this Perspective's far plane on the positive View-space Z-axis.
Fires a "far" event on change.
Default value is 10000.0
.
public get far: Number: * source
Gets the position of this Perspective's far plane on the positive View-space Z-axis.
Default value is 10000.0
.
public set fov(value: Number) source
Sets the Perspective's field-of-view angle (FOV).
Fires an "fov" event on change.
Default value is 60.0
.
public get fov: Number: * source
Gets the Perspective's field-of-view angle (FOV).
Default value is 60.0
.
public set fovAxis(value: String) source
Sets the Perspective's FOV axis.
Options are "x"
, "y"
or "min"
, to use the minimum axis.
Fires an "fovAxis" event on change.
Default value "min"
.
public get fovAxis: String: * source
Gets the Perspective's FOV axis.
Options are "x"
, "y"
or "min"
, to use the minimum axis.
Fires an "fovAxis" event on change.
Default value is "min"
.
public get matrix: Number[]: * source
Gets the Perspective's projection transform matrix.
Fires a "matrix" event on change.
Default value is [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]
.
public set near(value: Number) source
Sets the position of the Perspective's near plane on the positive View-space Z-axis.
Fires a "near" event on change.
Default value is 0.1
.
public get near: *: * source
Gets the position of the Perspective's near plane on the positive View-space Z-axis.
Fires an "emits" emits on change.
Default value is 0.1
.
Return:
* | The Perspective's near plane position. |
Public Methods
public unproject(canvasPos: Number[], screenZ: Number, screenPos: Number[], viewPos: Number[], worldPos: Number[]): * source
Un-projects the given Canvas-space coordinates and Screen-space depth, using this Perspective projection.
Params:
Name | Type | Attribute | Description |
canvasPos | Number[] | Inputs 2D Canvas-space coordinates. |
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screenZ | Number | Inputs Screen-space Z coordinate. |
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screenPos | Number[] | Outputs 3D Screen/Clip-space coordinates. |
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viewPos | Number[] | Outputs un-projected 3D View-space coordinates. |
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worldPos | Number[] | Outputs un-projected 3D World-space coordinates. |
Return:
* |