Reference Source
public class | source

Shadow

Extends:

Component → Shadow

Constructor Summary

Public Constructor
public

Member Summary

Public Members
public set

The intensity of this Shadow.

public get
public set

The resolution of the texture map for this Shadow.

public get

Method Summary

Public Methods
public

Inherited Summary

From class Component
public get

The Component that owns the lifecycle of this Component, if any.

public

True as soon as this Component has been destroyed

public

ID of this Component, unique within the Scene.

public

meta: *

Arbitrary, user-defined metadata on this component.

public

The parent Scene that contains this Component.

public

The viewer that contains this Scene.

public

clear()

Destroys all Components that are owned by this.

public

Destroys this component.

public

error(message: String)

Logs an error for this component to the JavaScript console.

public

fire(event: String, value: Object, forget: Boolean)

Fires an event on this component.

public

Returns true if there are any subscribers to the given event on this component.

public

isType(type: *): *: Boolean

Tests if this component is of the given type, or is a subclass of the given type.

public

log(message: String)

Logs a console debugging message for this component.

public

off(subId: String)

Cancels an event subscription that was previously made with Component#on or Component#once.

public

on(event: String, callback: Function, scope: Object): String

Subscribes to an event on this component.

public

once(event: String, callback: Function, scope: Object)

Subscribes to the next occurrence of the given event, then un-subscribes as soon as the event is subIdd.

public

scheduleTask(task: *)

Schedule a task to perform on the next browser interval

public

warn(message: String)

Logs a warning for this component to the JavaScript console.

Public Constructors

public constructor() source

Override:

Component#constructor

Public Members

public set intensity: Number source

The intensity of this Shadow.

Fires a Shadow/intensity:event event on change.

Properties:

NameTypeAttributeDescription
intensity *

public get intensity: * source

public set resolution: * source

The resolution of the texture map for this Shadow.

This will be either World- or View-space, depending on the value of Shadow/space.

Fires a Shadow/resolution:event event on change.

Properties:

NameTypeAttributeDescription
resolution *

public get resolution: * source

Public Methods

public destroy() source

Destroys this component.

Override:

Component#destroy