import {VBOSceneModel} from '@xeokit/xeokit-sdk/src/viewer/scene/model/VBOSceneModel.js'
VBOSceneModel
Extends:
Implements:
- Drawable ,
- Entity
Indirect Implements:
A high-performance model representation for efficient rendering and low memory usage.
- VBOSceneModel was replaced with SceneModel in
xeokit-sdk v2.4
. - VBOSceneModel currently extends SceneModel, in order to maintain backward-compatibility until we remove VBOSceneModel.
- See SceneModel for API details.
Constructor Summary
Public Constructor | ||
public |
constructor(owner: *, cfg: *) See VBOSceneModel for details. |
Inherited Summary
From class Component | ||
public get |
The Component that owns the lifecycle of this Component, if any. |
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public |
True as soon as this Component has been destroyed |
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public |
ID of this Component, unique within the Scene. |
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public |
meta: * Arbitrary, user-defined metadata on this component. |
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public |
The parent Scene that contains this Component. |
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public |
The viewer that contains this Scene. |
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public |
clear() Destroys all Components that are owned by this. |
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public |
destroy() Destroys this component. |
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public |
Logs an error for this component to the JavaScript console. |
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public |
Fires an event on this component. |
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public |
Returns true if there are any subscribers to the given event on this component. |
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public |
Tests if this component is of the given type, or is a subclass of the given type. |
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public |
Logs a console debugging message for this component. |
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public |
Cancels an event subscription that was previously made with Component#on or Component#once. |
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Subscribes to an event on this component. |
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Subscribes to the next occurrence of the given event, then un-subscribes as soon as the event is subIdd. |
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public |
scheduleTask(task: *) Schedule a task to perform on the next browser interval |
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public |
Logs a warning for this component to the JavaScript console. |
From class SceneModel | ||
public get |
Gets the SceneModel's World-space 3D axis-aligned bounding box. Represented by a six-element Float64Array containing the min/max extents of the
axis-aligned volume, ie. |
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public get |
Sets if backfaces are rendered for this SceneModel. |
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public set |
Sets if backfaces are rendered for this SceneModel. |
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public get |
Gets if this SceneModel casts a shadow. |
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public set |
Sets if this SceneModel casts a shadow. |
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public get |
Gets if SceneModelEntitys in this SceneModel are clippable. |
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public set |
Sets if SceneModelEntitys in this SceneModel are clippable. |
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public get |
Gets if this SceneModel is collidable. |
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public set |
Sets if SceneModelEntitys in this SceneModel are collidable. |
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public get |
Gets if color textures are enabled for this SceneModel. |
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public get |
Gets the RGB colorize color for this SceneModel. |
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public set |
Sets the RGB colorize color for this SceneModel. |
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public get |
Gets if this SceneModel is culled from view. |
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public set |
Sets if this SceneModel is culled from view. |
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public get |
Configures the appearance of edges of SceneModelEntitys within this SceneModel. |
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public get |
Gets if any SceneModelEntitys in this SceneModel have edges emphasised. |
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public set |
Sets if all SceneModelEntitys in this SceneModel have edges emphasised. |
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public get |
entityList: SceneModelEntity[]: * Gets the list of SceneModelEntitys within this SceneModel. |
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public get |
Configures the appearance of highlighted SceneModelEntitys within this SceneModel. |
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public get |
Gets if any SceneModelEntitys in this SceneModel are highlighted. |
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public set |
Sets if all SceneModelEntitys in this SceneModel are highlighted. |
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public get |
Returns true to indicate that SceneModel is implements Drawable. |
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public get |
Returns true to indicate that SceneModel is an Entity. |
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public get |
Returns |
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public get |
Returns |
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public get |
Returns true to indicate that this Component is a SceneModel. |
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public get |
Gets the SceneModel's local modeling transform matrix. Default value is |
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public set |
Sets the SceneModel's local modeling transform matrix. Default value is |
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public get |
meshes: * | {}: * The SceneModelMeshes in this SceneModel. |
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public get |
The approximate number of line primitives in this SceneModel. |
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public get |
The approximate number of point primitives in this SceneModel. |
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public get |
The approximate number of triangle primitives in this SceneModel. |
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public get |
objects: * | {}: * The SceneModelEntitys in this SceneModel. |
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public get |
Gets this SceneModel's opacity factor. This is a factor in range |
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public set |
Sets the opacity factor for this SceneModel. |
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public get |
Gets the 3D World-space origin for this SceneModel. |
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public get |
Gets if physically-based rendering (PBR) is enabled for this SceneModel. |
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public get |
Gets if this SceneModel is pickable. |
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public set |
Sets if SceneModelEntitys in this SceneModel are pickable. |
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public get |
Gets the SceneModel's local translation. Default value is |
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public set |
Sets the SceneModel's local translation. Default value is |
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public get |
quaternion: Number[] Gets the SceneModel's local rotation quaternion. Default value is |
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public set |
quaternion: Number[] Sets the SceneModel's local rotation quaternion. Default value is |
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public get |
Sets if this SceneModel can have shadow cast upon it. |
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public set |
Sets if this SceneModel can have shadow cast upon it. |
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public get |
Gets the SceneModel's local rotation, as Euler angles given in degrees, for each of the X, Y and Z axis. Default value is |
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public set |
Sets the SceneModel's local rotation, as Euler angles given in degrees, for each of the X, Y and Z axis. Default value is |
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public get |
Gets the SceneModel's local modeling rotation transform matrix. |
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public get |
Gets the conjugate of the SceneModel's local modeling rotation transform matrix. This is used for RTC view matrix management in renderers. |
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public get |
Gets if Scalable Ambient Obscurance (SAO) will apply to this SceneModel. |
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public get |
this get was deprecated.
Gets the SceneModel's local scale. Default value is |
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public set |
this set was deprecated.
Sets the SceneModel's local scale. Default value is |
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public get |
Gets if any SceneModelEntitys in this SceneModel are selected. |
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public set |
Sets if all SceneModelEntitys in this SceneModel are selected. |
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public get |
Configures the appearance of selected SceneModelEntitys within this SceneModel. |
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public get |
textureSets: * | {}: * The SceneModelTextureSets in this SceneModel. |
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public get |
textures: * | {}: * The SceneModelTextures in this SceneModel. |
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public get |
transforms: * | {}: * The SceneModelTransforms in this SceneModel. |
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public get |
Gets if any SceneModelEntitys in this SceneModel are visible. |
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public set |
Sets if this SceneModel is visible. |
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public get |
Gets the SceneModel's World matrix. |
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public get |
Gets the SceneModel's World normal matrix. |
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public get |
Configures the appearance of xrayed SceneModelEntitys within this SceneModel. |
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public get |
Gets if any SceneModelEntitys in this SceneModel are xrayed. |
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public set |
Sets if all SceneModelEntitys in this SceneModel are xrayed. |
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public |
layerList: *[] |
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public |
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public |
renderOrder: * |
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public |
createEntity(cfg: Object): SceneModelEntity Creates a SceneModelEntity within this SceneModel. |
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public |
createGeometry(cfg: *): * Creates a reusable geometry within this SceneModel. |
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public |
createMesh(cfg: object): SceneModelMesh Creates a new SceneModelMesh within this SceneModel. |
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public |
createQuantizationRange(cfg: *) |
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public |
createTexture(cfg: *): * Creates a texture within this SceneModel. |
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public |
createTextureSet(cfg: *): SceneModelTransform Creates a texture set within this SceneModel. |
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public |
createTransform(cfg: *): SceneModelTransform Creates a new SceneModelTransform within this SceneModel. |
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public |
destroy() Destroys this SceneModel. |
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public |
finalize() Finalizes this SceneModel. |
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public |
Pre-renders all meshes that have been added, even if the SceneModel has not bee finalized yet. |
Public Constructors
public constructor(owner: *, cfg: *) source
See VBOSceneModel for details.
Override:
SceneModel#constructorParams:
Name | Type | Attribute | Description |
owner | * | ||
cfg | * |