src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js
import {Component} from "../../viewer/scene/Component.js";
/**
* Creates {@link AngleMeasurement}s in an {@link AngleMeasurementsPlugin} from user input.
*
* @interface
* @abstract
*/
export class AngleMeasurementsControl extends Component {
/**
* Gets if this AngleMeasurementsControl is currently active, where it is responding to input.
*
* @returns {boolean} True if this AngleMeassurementsControl is active.
* @abstract
*/
get active() {
}
/**
* Sets whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsControl.
*
* This is `true` by default.
*
* Internally, this deactivates then activates the AngleMeasurementsControl when changed, which means that
* it will destroy any AngleMeasurements currently under construction, and incurs some overhead, since it unbinds
* and rebinds various input handlers.
*
* @param {boolean} snapping Whether to enable snap-to-vertex and snap-edge for this AngleMeasurementsControl.
*/
set snapping(snapping) {
}
/**
* Gets whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsControl.
*
* This is `true` by default.
*
* @returns {boolean} Whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsControl.
*/
get snapping() {
return true;
}
/**
* Activates this AngleMeasurementsMouseControl, ready to respond to input.
*
* @abstract
*/
activate() {
}
/**
* Deactivates this AngleMeasurementsControl, making it unresponsive to input.
*
* Destroys any {@link AngleMeasurement} under construction by this AngleMeasurementsControl.
*
* @abstract
*/
deactivate() {
}
/**
* Resets this AngleMeasurementsControl.
*
* Destroys any {@link AngleMeasurement} under construction by this AngleMeasurementsControl.
*
* Does nothing if the AngleMeasurementsControl is not active.
*
* @abstract
*/
reset() {
}
/**
* Gets the {@link AngleMeasurement} under construction by this AngleMeasurementsControl, if any.
*
* @returns {null|AngleMeasurement}
* @abstract
*/
get currentMeasurement() {
return null;
}
/**
* Destroys this AngleMeasurementsMouseControl.
*
* Destroys any {@link AngleMeasurement} under construction by this AngleMeasurementsControl.
*
* @abstract
*/
destroy() {
}
}