src/plugins/AngleMeasurementsPlugin/index.js
export * from "./AngleMeasurementsPlugin.js";
export * from "./AngleMeasurementsControl.js";
export * from "./AngleMeasurementsMouseControl.js";
export * from "./AngleMeasurementsTouchControl.js";
import {Component} from "../../viewer/scene/Component.js";
import {math} from "../../viewer/scene/math/math.js";
import {activateDraggableDots} from "../../../src/plugins/lib/ui/index.js";
class AngleMeasurementEditControl extends Component {
/**
* Edits {@link AngleMeasurement} with mouse and/or touch input.
*
* @param {AngleMeasurement} [measurement] The AngleMeasurement to edit.
* @param [cfg] Configuration
* @param {PointerLens} [cfg.pointerLens] A PointerLens to use to provide a magnified view of the cursor.
* @param {boolean} [cfg.snapping] Whether to enable snap-to-vertex and snap-to-edge.
* @param {boolean} [handleMouseEvents] Whether to hangle mouse input.
* @param {boolean} [handleTouchEvents] Whether to hangle touch input.
*/
constructor(measurement, cfg, handleMouseEvents, handleTouchEvents) {
const viewer = measurement.plugin.viewer;
super(viewer.scene);
const cleanup = activateDraggableDots({
viewer: viewer,
handleMouseEvents: handleMouseEvents,
handleTouchEvents: handleTouchEvents,
pointerLens: cfg.pointerLens,
dots: [ measurement.origin, measurement.corner, measurement.target ],
ray2WorldPos: (orig, dir, canvasPos) => {
const tryPickWorldPos = snap => {
const pickResult = viewer.scene.pick({
canvasPos: canvasPos,
snapToEdge: snap,
snapToVertex: snap,
pickSurface: true // <<------ This causes picking to find the intersection point on the entity
});
// If - when snapping - no pick found, then try w/o snapping
return (pickResult && pickResult.worldPos) ? pickResult.worldPos : (snap && tryPickWorldPos(false));
};
return tryPickWorldPos(!!cfg.snapping);
},
onEnd: (initPos, dot) => {
const changed = ! math.compareVec3(initPos, dot.worldPos);
if (changed) {
this.fire("edited");
}
return changed;
}
});
const destroyCb = measurement.on("destroyed", cleanup);
this._deactivate = function() {
measurement.off("destroyed", destroyCb);
cleanup();
};
}
deactivate() {
this._deactivate();
super.destroy();
}
}
export class AngleMeasurementEditMouseControl extends AngleMeasurementEditControl {
constructor(zone, cfg) {
super(zone, cfg, true, false);
}
}
export class AngleMeasurementEditTouchControl extends AngleMeasurementEditControl {
constructor(zone, cfg) {
super(zone, cfg, false, true);
}
}