src/viewer/scene/model/layer/programs/PickMeshProgram.js
export const PickMeshProgram = function(programVariables, geometry, logarithmicDepthBufferEnabled) {
const vPickColor = programVariables.createVarying("vec4", "vPickColor", () => `${geometry.attributes.pickColor} / 255.0`);
const outPickColor = programVariables.createOutput("vec4", "outPickColor");
return {
programName: "PickMesh",
getLogDepth: logarithmicDepthBufferEnabled && (vFragDepth => vFragDepth),
renderPassFlag: 3, // PICK
incPointSizeBy10: true,
dontCullOnAlphaZero: true, // should be false?
appendFragmentOutputs: (src) => src.push(`${outPickColor} = ${vPickColor};`)
};
};