src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesRenderers.js
import {VBOBatchingLinesColorRenderer} from "./VBOBatchingLinesColorRenderer.js";
import {VBOBatchingLinesSilhouetteRenderer} from "./VBOBatchingLinesSilhouetteRenderer.js";
import {VBOBatchingLinesSnapInitRenderer} from "./VBOBatchingLinesSnapInitRenderer.js";
import {VBOBatchingLinesSnapRenderer} from "./VBOBatchingLinesSnapRenderer.js";
/**
* @private
*/
class VBOBatchingLinesRenderers {
constructor(scene) {
this._scene = scene;
}
_compile() {
if (this._colorRenderer && (!this._colorRenderer.getValid())) {
this._colorRenderer.destroy();
this._colorRenderer = null;
}
if (this._silhouetteRenderer && (!this._silhouetteRenderer.getValid())) {
this._silhouetteRenderer.destroy();
this._silhouetteRenderer = null;
}
if (this._snapInitRenderer && (!this._snapInitRenderer.getValid())) {
this._snapInitRenderer.destroy();
this._snapInitRenderer = null;
}
if (this._snapRenderer && (!this._snapRenderer.getValid())) {
this._snapRenderer.destroy();
this._snapRenderer = null;
}
}
get colorRenderer() {
if (!this._colorRenderer) {
this._colorRenderer = new VBOBatchingLinesColorRenderer(this._scene, false);
}
return this._colorRenderer;
}
get silhouetteRenderer() {
if (!this._silhouetteRenderer) {
this._silhouetteRenderer = new VBOBatchingLinesSilhouetteRenderer(this._scene);
}
return this._silhouetteRenderer;
}
get snapInitRenderer() {
if (!this._snapInitRenderer) {
this._snapInitRenderer = new VBOBatchingLinesSnapInitRenderer(this._scene, false);
}
return this._snapInitRenderer;
}
get snapRenderer() {
if (!this._snapRenderer) {
this._snapRenderer = new VBOBatchingLinesSnapRenderer(this._scene);
}
return this._snapRenderer;
}
_destroy() {
if (this._colorRenderer) {
this._colorRenderer.destroy();
}
if (this._silhouetteRenderer) {
this._silhouetteRenderer.destroy();
}
if (this._snapInitRenderer) {
this._snapInitRenderer.destroy();
}
if (this._snapRenderer) {
this._snapRenderer.destroy();
}
}
}
const cachedRenderers = {};
/**
* @private
*/
export function getRenderers(scene) {
const sceneId = scene.id;
let batchingRenderers = cachedRenderers[sceneId];
if (!batchingRenderers) {
batchingRenderers = new VBOBatchingLinesRenderers(scene);
cachedRenderers[sceneId] = batchingRenderers;
batchingRenderers._compile();
scene.on("compile", () => {
batchingRenderers._compile();
});
scene.on("destroyed", () => {
delete cachedRenderers[sceneId];
batchingRenderers._destroy();
});
}
return batchingRenderers;
}