src/viewer/scene/webgl/Sampler.js
/**
* @desc A low-level component that represents a WebGL Sampler.
* @private
*/
class Sampler {
constructor(gl, location) {
this.bindTexture = function (texture, unit) {
if (texture.bind(unit)) {
gl.uniform1i(location, unit);
return true;
}
return false;
};
}
}
export {Sampler};