Creates a camera path animation.
Scene containing the target camera
Configuration options
OptionalcameraPath?: CameraPathPath to animate along
OptionalplayingRate?: numberPlayback rate in time units per second
Scene containing the camera and tick event source.
Current playback state.
Static ReadonlyPLAYINGStatic ReadonlyPLAYING_Static ReadonlySCRUBBINGStatic ReadonlySTOPPEDPlayback rate in time units per second.
Releases scene event subscriptions.
Flies directly to a frame using CameraFlightAnimation.
Frame index
Optionalok: () => voidCallback fired when the flight completes
Starts playback from the current time.
Plays from the current time to the given frame.
Frame index
Plays from the current time to the target time.
Target time on the path
Scrubs directly to a recorded frame.
Frame index
Scrubs directly to a time on the path.
Time on the path
Stops playback.
Animates a camera along a CameraPath.
Supports continuous playback, playback to a target time, scrubbing, and direct flight to a recorded frame.