InternalInitializes the RenderBuffers.
Rendering context
The associated view
Destroys all managed render buffers, releasing their WebGL resources.
Retrieves a render buffer by its ID, creating it if necessary.
Unique identifier for the render buffer
Optionaloptions: { depthTexture?: boolean; size?: [number, number] }Optional configuration
OptionaldepthTexture?: booleanWhether the buffer includes a depth texture
Optionalsize?: [number, number]Buffer size [width, height]
The requested or newly created render buffer
Manages WebGL render buffers for a view.