Creates a DrawInspector.
Optionalopts: {Whether the inspector is enabled.
Last completed frame per viewIndex.
Last computed fps per viewIndex (null until at least 2 frames end).
StaticrenderIDs of the render bins used internally by the WebGLRenderer.
Edges of opaque meshes rendered in normal color mode.
Triangle mesh edges rendered as transparent, normal color.
Meshes rendered in highlighted state as opaque, monochrome silhouettes.
Meshes rendered in highlighted state as transparent, monochrome silhouettes.
Meshes rendered as opaque, normal color.
Meshes rendered for picking (renders mesh IDs to pick buffer).
Meshes rendered in selected state as opaque, monochrome silhouettes.
Meshes rendered in selected state as transparent, monochrome silhouettes.
Meshes rendered as transparent, normal color.
Meshes rendered in X-rayed state as opaque, monochrome silhouettes (unusual).
Triangle mesh edges in X-rayed state rendered as transparent.
Meshes rendered in X-rayed state as transparent, monochrome silhouettes.
Meshes in X-rayed state rendered as transparent, monochrome silhouettes.
Gets the list of all render bin IDs.
Marks the end of the current frame for the currently active view.
Replaces frameLogs[viewIndex] each time.
Sets the list of render bins to exclude from rendering. When a render bin is in this list, it will not be rendered.
Sets the list of render bins to include in rendering. When this list is non-empty, only render bins in this list will be rendered.
Logs draw calls and their timings for performance analysis.
Public: