• Marching-squares contour extraction from a binary raster mask. mask is a row-major Uint8Array-style buffer of length width * height, where each cell is 0 (outside) or 1 (inside). Output is one closed loop per connected 1-region, walked with the 1-region on the LEFT (so under image-y-down coordinates outer rings have positive signed area and holes have negative).

    Cells extend one position beyond the mask on every side, so 1 pixels at the buffer edge close their contour against the implicit zero-padded border instead of leaking open.

    Saddles (cases 5 and 10) use the disconnected convention — each diagonal 1 produces its own contour piece. Avoids spurious merges across sub-pixel saddle points.

    Parameters

    • mask: ArrayLike<number>
    • width: number
    • height: number

    Returns Point2D[][]