Quantizes the position values of 3D coordinates into a compressed 16-bit representation.
The positions are mapped into a defined bounding box (AABB) and then scaled to fit into
a 16-bit integer range, minimizing precision loss.
This process is commonly used in mesh compression techniques to reduce the memory footprint of
position data while maintaining relative accuracy within the bounds of the specified AABB.
Quantizes the position values of 3D coordinates into a compressed 16-bit representation. The positions are mapped into a defined bounding box (AABB) and then scaled to fit into a 16-bit integer range, minimizing precision loss.
This process is commonly used in mesh compression techniques to reduce the memory footprint of position data while maintaining relative accuracy within the bounds of the specified AABB.