Removes a target SceneModel previously populated by buildSectionCaps. No-op if the model is null or already destroyed. Equivalent to targetModel.destroy() with a destroyed-check; provided as a convenience for symmetry with buildSectionCaps.
targetModel.destroy()
Removes a target SceneModel previously populated by buildSectionCaps. No-op if the model is null or already destroyed. Equivalent to
targetModel.destroy()with a destroyed-check; provided as a convenience for symmetry with buildSectionCaps.