Generates a set of GPU memory configuration values for 3D rendering,
based on the provided parameters and device capabilities.
This function calculates optimal limits for various GPU memory allocations,
such as the number of mesh batches, tiles, vertices, indices, geometries, meshes, and primitives.
These values are used to optimize memory usage and rendering performance for 3D building models,
especially those with geometry similar to IFC (Industry Foundation Classes) models.
Generates a set of GPU memory configuration values for 3D rendering, based on the provided parameters and device capabilities. This function calculates optimal limits for various GPU memory allocations, such as the number of mesh batches, tiles, vertices, indices, geometries, meshes, and primitives. These values are used to optimize memory usage and rendering performance for 3D building models, especially those with geometry similar to IFC (Industry Foundation Classes) models.