Support for ASTC texture compression?
Support for BPTC texture format(s)?
Support for DXT texture compression?
Support for ETC1 texture compression?
Support for ETC2 texture compression?
Does the renderers run headless?
This is true
when the renderers is a "mock renderers", that works without rendering anything.
Maximum number of Views allowed.
Support for PVRTC texture compression?
A set of capability flags.