Internal
Interface through which a SceneTexture loads content updates (ie. the texture itself) into a Viewer's Renderer.
This exists at SceneTexture.rendererTexture when the SceneModel has been added to a Viewer.
Interface through which a SceneTexture loads content updates (ie. the texture itself) into a Viewer's Renderer.
This exists at SceneTexture.rendererTexture when the SceneModel has been added to a Viewer.