interface TileNode {
    baseUri?: string;
    center: Vec3;
    children: TileNode[];
    contentUri?: string;
    geometricError: number;
    id: string;
    implicit?: ImplicitSpec;
    radius: number;
    refine: "ADD" | "REPLACE";
    worldMatrix: Mat4;
}

Properties

baseUri?: string

Directory the content URI resolves against.

center: Vec3

World-space bounding sphere centre.

children: TileNode[]
contentUri?: string

Relative content URI (templated URIs are not expanded here).

geometricError: number
id: string
implicit?: ImplicitSpec

When set, this node's subtree is expanded lazily from implicit tiling.

radius: number

World-space bounding sphere radius.

refine: "ADD" | "REPLACE"
worldMatrix: Mat4

Tile-to-world transform (Z-up), composed down the tree.