This iteration targets SceneTransform IDs because SceneTransform is the
scene module's authored transform resource. SceneObjects can then use meshes
attached to those transforms. Other animation target domains can be added by
extending the target union without changing the sampler representation.
Semantic target for transform animation.
This iteration targets SceneTransform IDs because SceneTransform is the scene module's authored transform resource. SceneObjects can then use meshes attached to those transforms. Other animation target domains can be added by extending the target union without changing the sampler representation.