Axis-aligned, non-quantized 3D boundary of this frame's vertex positions.
OptionalidStable optional ID for this complete vertex state.
OptionalnameHuman-readable optional name.
OptionalnormalsVertex normals, octahedral-encoded as pairs of 16-bit unsigned integers.
3D vertex positions, quantized as 16-bit integers.
OptionaltimeOptionaluvsUV coordinates for this frame, packed as 32-bit floats.
Optional. When supplied, length must equal vertexCount * 2.
Deprecated
Use SceneGeometryVertexStateCompressedParams. Timing now belongs to SceneAnimation vertex-state channels.