OptionalclippableInitial value of the corresponding ViewObject.clippable flag in every View that picks this SceneObject up.
Defaults to true — the ViewObject participates in section-
plane clipping like every other scene object.
Pass false for objects that should remain visible (and
pickable) regardless of any active section planes — drawings,
annotations, tool overlays, or other "out-of-band" content
that isn't part of the model being cut. The flag is wired
through to the renderer's per-mesh clippable bit at the
point the ViewObject is constructed, so this is a per-
creation default rather than a runtime API; callers can
still flip the flag later via view.objects[id].clippable.
Unique ID for the SceneObject.
OptionallayerCauses each View to put the corresponding ViewObject into a ViewLayer with this ID.
When you create an object in a model, each View will automatically create a ViewObject to represent it. When the object has a SceneObjectParams.layerId property, then each View will first ensure that it has a ViewLayer with this ID, and will register the ViewObject in that ViewLayer.
Overridden by SceneObjectParams.layerId.
IDs of meshes previously created with SceneModel.addMesh.
OptionaloriginalID of this SceneObject within the originating system, is any. Defaults to the value of SceneObjectParams.id.
Parameters for a SceneObject.
See @xeokit/sdk/model/scene for usage.