OptionalaxisOptionalcolormapColormap stops. Default viridis.
OptionalfilterTexel filtering. Default "linear". Use "nearest" for stepped
voxel output.
OptionalidSceneModel id. Default "volumeSlicePlane".
OptionalopacityOpacity for the slice. Default 0.85.
OptionalpositionWorld-space position along axis where the slice sits. Defaults to the midpoint of the grid along the chosen axis.
OptionalrangeValue range mapped to the colormap. Default grid.valueRange,
or the data-driven min/max when that's unset. Lock this when
comparing multiple overlays.
OptionalresolutionSampling resolution on the slice plane, in cells along the two
in-plane axes. Higher resolution costs O(nu · nv) sample lookups
per rebuild. Default 80 × 80.
OptionalzOffset (in world units) along the slice's normal axis, to
lift the slice off any coincident floor / wall surface and
avoid Z-fighting. Default 0.02.
Which axis the slice is perpendicular to. Default
"z"for a horizontal slice.