tEnter and tExit are the parametric distances along the ray at
which it enters and exits the object's world-space AABB. The hit
point is origin + dir * tEnter. Results are reported in
ray-AABB granularity — triangle-level intersection tests are not
performed.
Hit record for a ray query against the SceneCollisionIndex.
tEnterandtExitare the parametric distances along the ray at which it enters and exits the object's world-space AABB. The hit point isorigin + dir * tEnter. Results are reported in ray-AABB granularity — triangle-level intersection tests are not performed.