OptionalfilterPre-filter on candidate object IDs. Returning false skips the whole
object before any per-mesh / per-triangle work. Used to exclude
hidden, non-pickable, or marker-only objects from triangle scanning.
OptionaltMaximum parametric distance along the ray. Defaults to Infinity.
OptionaltMinimum parametric distance along the ray. Defaults to 0.
Optional knobs on intersectSceneRayTriangle.