OptionaledgeEdge transparency for Edges.
A value of 0.0 indicates fully transparent, 1.0 is fully opaque.
Default value is 1.0.
OptionaledgeOptionaledgeMultiplier applied to each mesh's colour when
useMeshColor is true.
0 yields black edges, 1 leaves the mesh colour unchanged. Range
[0, 1].
Default value is 0.5.
OptionaledgeDistance (as a fraction of the active camera's far plane) at which edges are fully transparent.
Combined with edgeFadeStart to
produce the smooth falloff. Effective range is [0, 1].
Default value is 1.0.
OptionaledgeDistance (as a fraction of the active camera's far plane) at which edge fade-out begins. Edges closer than this remain at full intensity.
Combined with edgeFadeEnd to produce a smooth alpha falloff that prevents edge density from clumping into a dark mass at long range — most visible in x-ray and silhouette modes.
Effective range is [0, 1]. Set this >= edgeFadeEnd to disable the
fade and keep the previous distance-independent appearance.
Default value is 0.4.
OptionaledgeLine width for Edges.
Default value is 1.0 pixels.
OptionalrenderWhich rendering modes in which to render edges.
Default value is [DetailedRender].
OptionaluseWhen true, the base edges effect colours each edge with its own mesh's
colour darkened by edgeDarken, instead of
the fixed edgeColor — so edges read as a
shaded outline of each object rather than one uniform colour.
Only affects the base edges effect — x-ray / highlight / selected edges always use their emphasis material's colour.
Default value is false.
Parameters for a View's edge enhancement effect, Edges.