Step-level timings + counters populated inside MeshManager._addMesh when MeshManager.enableStepStats is on. Read via MeshManager.getStepStats.

interface MeshManagerStepStats {
    batchAddMeshCalls: number;
    batchAddMeshMs: number;
    batchScanIters: number;
    getMeshBatchCalls: number;
    getMeshBatchMs: number;
    newBatches: number;
    rendererMeshCtorCalls: number;
    rendererMeshCtorMs: number;
}

Properties

batchAddMeshCalls: number

Number of meshBatch.addMesh invocations.

batchAddMeshMs: number

Cumulative wall time inside meshBatch.addMesh (GPU writes).

batchScanIters: number

Cumulative scan iterations over the batches array.

getMeshBatchCalls: number

Number of _getMeshBatch invocations.

getMeshBatchMs: number

Cumulative wall time spent inside _getMeshBatch.

newBatches: number

Number of times _getMeshBatch had to allocate a new batch.

rendererMeshCtorCalls: number

Number of RendererMesh constructions.

rendererMeshCtorMs: number

Cumulative wall time constructing the RendererMesh.