InternalOptionalhighlightedDraw operation for rendering highlighted silhouettes.
OptionalhighlightedDraw operation for rendering highlighted silhouette edges.
OptionalopaqueDraw operation for rendering opaque objects.
OptionalopaqueDraw operation for rendering opaque edges.
OptionalpickDraw operation for mesh picking (renders mesh IDs to pick buffer).
OptionalpickDraw operation for depth picking (renders screen-space depths).
OptionalselectedDraw operation for rendering selected silhouettes.
OptionalselectedDraw operation for rendering selected silhouette edges.
OptionaltransparentDraw operation for rendering transparent objects.
OptionaltransparentDraw operation for rendering transparent edges.
OptionalxrayedDraw operation for rendering x-rayed silhouettes.
OptionalxrayedDraw operation for rendering x-rayed silhouette edges.
Collection of draw operations for all render passes, for a specific primitive type.
Each property represents a DrawOp used to render the given primitive type within a particular pass, such as opaque, transparent, highlighted, selected, x-rayed, edge rendering, and picking.