Namespace pickManagerInternal

Pick Manager for WebGL Renderer

This module provides object picking utilities for the xeokit WebGL renderer.

  • The PickManager enables hit-testing and selection of scene objects using screen-space or ray-based picking.
  • Integrates with the renderer's GPU memory and batching system for efficient, accurate picking.
  • Used internally by the renderer; not typically accessed directly by application code.
  • PickManager: Main class for managing picking operations.

Classes

PickManager