Describes how a SceneModel's topology is
expected to be populated before it is sealed.
open and streaming both allow component creation and
commitBatch. The difference is
intent: open is ordinary ad-hoc authoring, while streaming tells renderers
that committed batches are expected to keep arriving over time.
The terminal closed state is represented by
sealed, not by changing this
loading mode.
Describes how a SceneModel's topology is expected to be populated before it is sealed.
openandstreamingboth allow component creation and commitBatch. The difference is intent:openis ordinary ad-hoc authoring, whilestreamingtells renderers that committed batches are expected to keep arriving over time.The terminal closed state is represented by sealed, not by changing this loading mode.