"substitutive" — the technique replaces the default
draw path for its primitive. Multiple substitutive
techniques are mutually exclusive on a single mesh.
"additive" — the technique runs as an extra pass
on top of the default draw. Multiple additive techniques
stack.
Currently only "substitutive" techniques exist; the mode
field is kept on the base so future additive families
(sketch outlines, halo glow, ghost overlay) slot in without
an API break.
Render-style mode of a SceneTechnique.
"substitutive"— the technique replaces the default draw path for its primitive. Multiple substitutive techniques are mutually exclusive on a single mesh."additive"— the technique runs as an extra pass on top of the default draw. Multiple additive techniques stack.Currently only
"substitutive"techniques exist; the mode field is kept on the base so future additive families (sketch outlines, halo glow, ghost overlay) slot in without an API break.