Type Alias SceneTechniqueMode

SceneTechniqueMode: "substitutive" | "additive"

Render-style mode of a SceneTechnique.

  • "substitutive" — the technique replaces the default draw path for its primitive. Multiple substitutive techniques are mutually exclusive on a single mesh.
  • "additive" — the technique runs as an extra pass on top of the default draw. Multiple additive techniques stack.

Currently only "substitutive" techniques exist; the mode field is kept on the base so future additive families (sketch outlines, halo glow, ghost overlay) slot in without an API break.