ShaderVariantName:
    | "withNormals"
    | "withUVs"
    | "withNormalsAndUVs"
    | "withTriplanar"
    | "withNormalsAndTriplanar"

Names of the Lambert-style draw-technique variants that a single DrawTechniqueRecord may carry. Each variant is an independently compiled program selected at draw time according to the MeshBatch's (hasNormals, hasUVs, triplanar) flag triple.