An IfcBlobTexture provides a 2-dimensional distribution of the lighting parameters of a surface onto which it is mapped. The texture itself is given as a single binary blob, representing the content of a pixel format file. The file format of the pixel file is given by the RasterFormat attribute and allowable formats are guided by where rule SupportedRasterFormat.
An IfcBlobTexture provides a 2-dimensional distribution of the lighting parameters of a surface onto which it is mapped. The texture itself is given as a single binary blob, representing the content of a pixel format file. The file format of the pixel file is given by the RasterFormat attribute and allowable formats are guided by where rule SupportedRasterFormat.