Methods
restoreObjects
- restoreObjects(scene: Scene): void
saveObjects
- saveObjects(scene: Scene, mask?: { clippable?: boolean; colorize?: boolean; edges?: boolean; highlighted?: boolean; opacity?: boolean; pickable?: boolean; selected?: boolean; visible?: boolean; xrayed?: boolean }): void
Parameters
Optional mask: { clippable?: boolean; colorize?: boolean; edges?: boolean; highlighted?: boolean; opacity?: boolean; pickable?: boolean; selected?: boolean; visible?: boolean; xrayed?: boolean }
Optional clippable?: boolean
Optional colorize?: boolean
Optional edges?: boolean
Optional highlighted?: boolean
Optional opacity?: boolean
Optional pickable?: boolean
Optional selected?: boolean
Optional visible?: boolean
Optional xrayed?: boolean
Returns void
Saves and restores a snapshot of the visual state of the Entity's that represent objects within a Scene.