Applies an evaluated SceneAnimationState to live SceneTransform instances.
Evaluation remains non-mutating; this class is the explicit mutation boundary. It writes only the transform properties present in the evaluated state.
Applies evaluated transform values to matching SceneTransform IDs.
Applies an evaluated SceneAnimationState to live SceneTransform instances.
Evaluation remains non-mutating; this class is the explicit mutation boundary. It writes only the transform properties present in the evaluated state.