OptionalbuffersTranscoded texture data.
True if the texture is compressed.
True if this SceneTexture has been destroyed.
SceneTexture encoding format.
Supported values are constants!LinearEncoding and constants!sRGBEncoding.
Flips this SceneTexture's source data along its vertical axis when true.
Pixel height of the texture.
ID for the texture.
OptionalimageHTMLImage containing the texture image.
OptionalimageImage file data.
How the texture is sampled when a texel covers more than one pixel.
Supported values are constants!LinearFilter and constants!NearestFilter.
OptionalmediaMedia type of this SceneTexture.
Supported values are constants!GIFMediaType, constants!PNGMediaType and constants!JPEGMediaType.
Ignored for compressed textures.
How the texture is sampled when a texel covers less than one pixel. Supported values are constants!LinearMipmapLinearFilter, constants!LinearMipMapNearestFilter, constants!NearestMipMapNearestFilter, constants!NearestMipMapLinearFilter and constants!LinearMipMapLinearFilter.
Ignored for compressed textures.
The SceneModel that this texture belongs to.
RGBA color to preload the texture with.
OptionalsrcPath to an image file.
Pixel width of the texture.
R wrapping mode.
Supported values are constants!ClampToEdgeWrapping, constants!MirroredRepeatWrapping and constants!RepeatWrapping.
Ignored for compressed textures.
S wrapping mode.
Supported values are constants!ClampToEdgeWrapping, constants!MirroredRepeatWrapping and constants!RepeatWrapping.
Ignored for compressed textures.
T wrapping mode.
Supported values are constants!ClampToEdgeWrapping, constants!MirroredRepeatWrapping and constants!RepeatWrapping.
Ignored for compressed textures.
A texture in a SceneModel.
See @xeokit/sdk/scene for usage.