Whether to haze sky/background pixels. Default false.
Gets if atmospheric attenuation is currently applied.
This is true when View.renderMode is
in Atmosphere.renderModes.
RGB haze color mixed into distant scene geometry.
View-space distance, in world units, at which attenuation reaches full strength.
Overall atmospheric attenuation strength. Default 0.35.
Maximum haze opacity after distance and intensity are applied. Default 0.55.
Gets which rendering modes in which to apply atmospheric attenuation.
Sets which rendering modes in which to apply atmospheric attenuation.
Default value is [RealisticRender] when this effect is explicitly configured.
View-space distance, in world units, at which attenuation begins.
Gets this Atmosphere as JSON.
Configures distance-based atmospheric attenuation for a View.