Disabled by default. Set enabled to true
or pass effects: {bloom: {enabled: true}} when creating a View.
Runs between the scene phase and the tonemap pass. Reads the HDR scene
target, builds a blur pyramid using Kawase dual filtering, and adds the
result back into the HDR target before tonemap.
Has no effect in LDR fallback mode — bloom needs HDR-range input values
to produce anything interesting.
Configures the HDR bloom post-process for a View.
trueor passeffects: {bloom: {enabled: true}}when creating a View.