Gets if depth of field is currently applied.
This is true when View.renderMode is
in DepthOfField.renderModes.
Blur multiplier for geometry farther than focusDistance. Default 1.0.
Distance band around focusDistance that remains mostly sharp. Default 20.
View-space distance, in world units, that remains sharp. Default 50.
Overall blend strength for the blurred result. Default 0.75.
Blur multiplier for geometry nearer than focusDistance. Default 0.25.
Maximum blur radius in scene pixels. Default 4.
Gets which rendering modes in which to apply depth of field.
Sets which rendering modes in which to apply depth of field.
Default value is [RealisticRender] when this effect is explicitly configured.
Gets this DepthOfField as JSON.
Configures depth-of-field post processing for a View.