Properties

view: View

Accessors

  • get renderModes(): number[]

    Render modes the sky background fires in. Default: all three predefined modes.

    The renderer ANDs this with Sky.enabled, so flipping a mode out skips the sky pass for that mode without disturbing the global enable flag — useful for hiding the procedural sky in NavigationRender while keeping it in Detailed / Realistic.

    Returns number[]

  • set renderModes(v: number[]): void

    Parameters

    • v: number[]

    Returns void

Methods