Transformation parameters.
Optionalposition?: Vec3FloatOptional translation as [x, y, z].
Optionalquaternion?: QuatOptional quaternion rotation as [x, y, z, w].
Optionalrotation?: Vec3FloatOptional Euler rotation as [x, y, z] in radians.
Optionalscale?: Vec3FloatOptional scale as [x, y, z].
The resulting 4x4 transformation matrix.
Helper function to build a 4x4 transformation matrix from position, scale, and rotation or quaternion.