Interface GeometryHit

Represents an intersecting SceneGeometry within a RayPickResult.

See @xeokit/sdk/pick for usage.

interface GeometryHit {
    geometry: SceneGeometry;
    primHits: PrimHit[];
}

Properties

Properties

geometry: SceneGeometry

The scene!SceneGeometryBucket | SceneGeometryBucket that was picked.

primHits: PrimHit[]

Represents the primitives (triangles, lines, or points) within the picked SceneObject that intersect the picking ray.