Optional
colorsFlat array of uncompressed floating-point vertex colors.
ID for the geometry.
Optional
indicesFlat array of primitive connectivity indices.
Ignored for primitive type constants!PointsPrimitive, which does not need indices.
Flat array of uncompressed floating point 3D vertex positions.
Primitive type.
Accepted values are SolidPrimitive, SurfacePrimitive, LinesPrimitive, PointsPrimitive and TrianglesPrimitive.
Optional
uvs
Non-compressed geometry parameters for SceneModel.createGeometry.
See @xeokit/sdk/scene for usage.
Typeparam