OptionalcolorsFlat array of uncompressed floating-point vertex colors.
OptionalcolorsFlat array of compressed intger vertex colors. This overrides the colors parameter.
ID for the geometry.
OptionalindicesFlat array of primitive connectivity indices.
Ignored for primitive type constants!PointsPrimitive, which does not need indices.
Flat array of uncompressed floating point 3D vertex positions.
Primitive type.
Accepted values are SolidPrimitive, SurfacePrimitive, LinesPrimitive, PointsPrimitive and TrianglesPrimitive.
Optionaluvs
Non-compressed geometry parameters for SceneModel.createGeometry.
See @xeokit/sdk/scene for usage.