The current SceneGeometry.
The current SceneMesh.
The current SceneMesh's position in SceneObject.meshes.
ReadonlynumThe number of primitives in the current SceneGeometry.
The current SceneObject.
ReadonlypositionsThe current 3D vertex positions, dequantized, as 32-bit floats.
ReadonlypositionsThe current 3D World-space vertex positions, dequantized and world-transformed, as 64-bit floats.
ReadonlyuvsThe current vertex UV coordinates, if any, dequantized to 32-bit floats.
The getSceneObjectGeometry passes an instance of GeometryView to its callback for each SceneGeometry it visits.
The GeometryView provides the SceneObject, SceneMesh and SceneGeometry at the current state of iteration, along with accessors through which the caller can get various resources that the GeometryView lazy-computes on-demand, such as decompressed vertex positions, World-space vertex positons, and decompressed vertex UV coordinates.