OptionalcolorThe color SceneTexture in this set.
True if this SceneMaterial has been destroyed.
OptionalemissiveThe emissive SceneTexture in this set.
The ID of this SceneMaterial.
OptionalmetallicThe metallic-roughness SceneTexture in this set.
OptionalocclusionThe occlusion SceneTexture in this set.
Gets the RGB color for this SceneMaterial.
Each element of the color is in range [0..1].
Sets the RGB color for this SceneMaterial.
[0..1].Gets the opacity factor for this SceneMaterial.
This is a factor in range [0..1].
Sets the opacity factor for this SceneMaterial.
[0..1].Destroys this SceneMaterial.
Gets this SceneMaterial as SceneMaterialParams.
A set of Textures in a SceneModel.
See @xeokit/sdk/scene for usage.