A set of Textures in a SceneModel.

See @xeokit/sdk/scene for usage.

Properties

_color: Vec3
_opacity: number
colorTexture?: SceneTexture

The color SceneTexture in this set.

destroyed: boolean = false

True if this SceneMaterial has been destroyed.

emissiveTexture?: SceneTexture

The emissive SceneTexture in this set.

id: string

The ID of this SceneMaterial.

metallicRoughnessTexture?: SceneTexture

The metallic-roughness SceneTexture in this set.

occlusionTexture?: SceneTexture

The occlusion SceneTexture in this set.

Accessors

Methods