OptionallinesAuthored line-primitive mesh policy for this update mode. Triangle edges are controlled by WebGLUpdateModePolicy.triangles.
OptionalmemoryRenderer-owned memory allocation intent for matching SceneModels.
OptionalpointsPoint mesh policy for this update mode. Points use VBO geometry in the built-in WebGL policies.
OptionaltrianglesTriangle mesh policy for this update mode. This also controls triangle-derived edge, pick and snap paths.
WebGL renderer policy for models that declare renderer-neutral update mode.