WebGL renderer policy for models that declare renderer-neutral update mode.

interface WebGLUpdateModePolicy {
    lines?: WebGLLineUpdateModePolicy;
    memoryPolicy?: RendererMemoryPolicy;
    points?: WebGLPointUpdateModePolicy;
    triangles?: WebGLTriangleUpdateModePolicy;
}

Hierarchy (View Summary)

Properties

Authored line-primitive mesh policy for this update mode. Triangle edges are controlled by WebGLUpdateModePolicy.triangles.

memoryPolicy?: RendererMemoryPolicy

Renderer-owned memory allocation intent for matching SceneModels.

Point mesh policy for this update mode. Points use VBO geometry in the built-in WebGL policies.

Triangle mesh policy for this update mode. This also controls triangle-derived edge, pick and snap paths.